One payment
You buy it once and it is yours. No subscription on what you already own.
iPhone & Mac
One payment, a round price. No ads, no subscriptions, no dark patterns. Each one is a pause, like a coffee.
Circell
Turn, join, bloom.
Tap the tiles to close the vine.
A real board. Play it right here.
iPhone · Puzzle
Turn, join, bloom.
A puzzle of rotation and connection. Tap the tiles to turn the vine strands 90° until no end is left open and the whole board is one living vine. When the vine closes, a wave of golden light runs through it and it blooms.
Built-in Display
Turn Off
Quit Brillantor
Move the slider both ways. The photo is the same one.
Neutral
Mac · Menu bar utility
Lighter shadows, darker nights.
A small sun in your menu bar. Open it on any screen and you get one slider for that screen. Push it right and the dark parts of the picture open up, for a film that is too dark to follow. Push it left and the screen goes darker than macOS will let it go, for reading in bed at three in the morning.
The same rules for every app we make. Written here so you can hold us to them.
You buy it once and it is yours. No subscription on what you already own.
Whole numbers. Nothing ends in .99 to look smaller than it is.
Nothing interrupts you, nothing asks you to wait or watch.
No analytics, no ad profiles, no accounts, nothing about you sold.
The small print, and it really is small. If we ever make a game that needs a server to connect players, that server costs us money every month, so that game may carry a subscription. We will say so here and on the App Store before you pay, never after. A game that talks to a server also has to send something, and we will spell out exactly what leaves your device and why. What we will never do is take something you have already bought and put it behind a subscription.
Being made now, in the same cup.
One green line.
Light, cell by cell.
Fruit falls, the jar fills.